Minecraft 1.20 Update Patch Notes, Full Details


The Java and Bedrock versions have now received the Minecraft 1.20 Trails and Tales update. 

The game is accessible on a number of popular platforms, including the Windows PC, Xbox, PlayStation 4, PlayStation 5, Android, and iOS.

The following are the Minecraft 1.20 Trails and Tales patch notes:


  • Added craftable Brush item
  • Added Suspicious Sand and Suspicious Gravel
  • Suspicious Sand can be found in Desert Temples, Desert Wells and Warm Ocean Ruins
  • Suspicious Gravel can be found in Cold Ocean Ruins and Trail Ruins
  • These fragile blocks are hard to spot and easy to destroy, so be careful!
  • Brushing Suspicious Sand or Suspicious Gravel with a Brush will extract objects that were buried long ago
  • Added the Trail Ruins, a buried structure from a lost culture
  • Four types of Armor Trim Templates can be found here
  • Trail Ruins can be found in Taigas, Snowy Taigas, all Old Growth forest biomes and Jungles
  • A new music disc can be found by brushing suspicious blocks in this structure
  • When put in a Jukebox, “Relic” by Aaron Cherof is played
  • Added Pottery Sherds
  • Pottery Sherds have pictures on them
  • A total of 20 sherd have been distributed between the 5 Archaeology sites: Desert Wells, Desert Temples, Cold Ocean Ruins, Warm Ocean Ruins, and Trail Ruins
  • They cannot be crafted, and are only found by brushing Suspicious Sand or Suspicious Gravel

Decorated Pots

  • Crafting four Pottery Sherds together will create a Decorated Pot with a picture on each side
  • Brick items can be used instead of Pottery Sherds in the Decorated Pot recipe
  • The sides that were made from Brick items will not have pictures
  • Smash a Decorated Pot with any block-breaking tool to break it apart and get the Pottery Sherds back
  • Hitting the pot with bare hands, silk touch tools, or any other item will drop an intact pot instead
  • Crafted Decorated Pots with at least one pattern have a hover tooltip displaying the Sherd & Brick ingredients


  • The Sniffer is the mob vote winner of Minecraft Live 2022
  • Sniffers are passive, friendly mobs
  • Sniffers sniff the air and occasionally dig for seeds, which produces a Torchflower Seed or a Pitcher Pod item
  • Sniffers can only dig grass and dirt-like blocks
  • Sniffers can be tempted by, and bred with Torchflowers Seeds

Sniffer Egg

  • Can be found by brushing the Suspicious Sand of Warm Ocean Ruins
  • When two Sniffers breed they do not immediately spawn a Snifflet; instead, a Sniffer Egg is dropped
  • When placed in the world, the Sniffer Egg will hatch after some time
  • When placed on Moss, the Egg will hatch in approximately 10 minutes
  • On all other blocks, it will hatch in approximately 20 minutes


  • The Sniffer can occasionally sniff up a Torchflowers seed, and it can be used to breed two Sniffers
  • The Torchflower seed can be planted on Farmland and grows into a Torchflower
  • The full-grown flower can be harvested and replanted
  • The Torchflower can be crafted into Orange Dye

Pitcher Plant

  • The Sniffer can occasionally sniff up a Pitcher Pod item
  • The Pitcher Pod, when planted on Farmland, grows into a Pitcher Crop
  • The Pitcher Crop has five growth stages
  • Once fully grown, the Pitcher Crop can be harvested, yielding a two-block-tall Pitcher Plant
  • The Pitcher Plant can be crafted into Cyan Dye


  • Camels can be equipped with a Saddle and ridden by two players
  • Camels spawn naturally when Desert Villages generate
  • Camels can be tempted by holding Cactus
  • Feed Cactus to Camels to breed them
  • Camels are tall
  • Most hostile mobs will not be able to reach you when you are on a Camel
  • They can walk over Fences and Walls
  • Camels randomly sit down
  • While sitting, it is difficult to convince them to move
  • Camels can either walk slowly or sprint quickly
  • They can also dash forward but will lose stamina for a while when doing so


  • Smithing Tables have been redesigned into a workstation for physical equipment upgrades and modifications
  • Alongside slots for combining a piece of equipment and materials, there is now a required slot for an item type called Smithing Template
  • Smithing Templates define what type of upgrade you will be making to a piece of equipment
  • It specifies both what type of items you can upgrade, and which ingredients are valid to customize the upgrade
  • There are currently two categories of Smithing Templates: Armor Trim and Netherite Upgrade
  • Smithing Templates are consumed when used to upgrade an item in the Smithing Table
  • You can craft a copy of a Smithing Template in the Crafting Table with 7 diamonds + 1 block of material that the template is made out of + 1 smithing template, which will output 2 of the same Smithing Template

Netherite Equipment

  • Netherite equipment crafting now also requires a Netherite Upgrade Smithing Template
  • Netherite Upgrade Smithing Templates can be found randomly in all Bastion Remnant chests
  • Every Treasure Room Bastion Remnant will contain 2 Smithing Templates
  • This change was made for a variety of reasons:
  • Increase the time players utilize Diamond equipment before Netherite
  • Make Netherite equipment more significant achievement in the game’s progression
  • Adapt Netherite more naturally into the new Smithing Table crafting system

Armor Trims

  • You can now visually customize your armor with a variety of unique trims at the Smithing Table
  • Armor trims are purely visual with no gameplay benefits
  • Armor trims can be applied to Helmets, Chestplates, Leggings and Boots
  • All trim patterns are visually the same on an armor’s item icon, but the color will still change based on the trim material
  • To check which trim pattern a piece of armor has, you can hover over it in the inventory
  • Armor Trim Smithing Templates can be found all throughout the world, and each of the following structures contain their own unique Smithing templates
  • Trail Ruins: Wayfinder, Raiser, Shaper, and Host Armor Trims
  • Pillager Outpost: Sentry Armor Trim
  • Desert Pyramid: Dune Armor Trim
  • Shipwreck: Coast Armor Trim
  • Jungle Temple: Wild Armor Trim
  • Ocean Monument: Tide Armor Trim
  • Ancient City: Ward and Silence Armor Trims
  • Woodland Mansion: Vex Armor Trim
  • Nether Fortress: Rib Armor Trim
  • Bastion Remnant: Snout Armor Trim
  • Stronghold: Eye Armor Trim
  • End City: Spire Armor Trim

Smithing Templates

  • Smithing Templates are found in chests in their respective structure
  • Trail Ruins have no chests, Smithing Templates are instead found by brushing Suspicious Gravel
  • The Ocean Monument has no chests, Elder Guardians sometimes instead drop a Smithing Template upon death
  • Some Armor Trim Smithing Templates are rarer than others, so be on the lookout for them to impress your friends!
  • An armor trim has two properties: a pattern and a material
  • The pattern is defined by the Smithing Template used to apply the trim, and represents the visual pattern of the trim
  • The material is defined by which ingredient you used to apply the trim, and controls the color of the trim
  • The viable ingredients you can use to define the color of your armor trim are the following:
  • Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, Quartz

Cherry Groves

  • Added a new Cherry Grove biome, with pretty cherry blossom trees
  • The biome can be found in the mountains, in similar places as Meadows
  • Added a new Cherry wood set, with all the corresponding wooden things you can craft from it
  • Pink particles fall from beneath Cherry Leaves
  • Added a new Pink Petals block with lots of pink flowers on the ground
  • Each Pink Petal block can contain up to 4 petals
  • Using Bone Meal on it increases the number of petals
  • Placing a Pink Petal into an already placed block increases the number of petals
  • Drops the number of petals in the block when mined

Bamboo Wood Set

  • Added a new Bamboo wood set, with all the corresponding wooden things you can craft from it
  • Block of Bamboo can be crafted from 9 Bamboo and can be stripped like other wood logs
  • Bamboo Planks crafted from Block of Bamboo yield only 2 planks compared to 4 for wood logs
  • Added a new “Mosaic” plank variant that is unique to Bamboo called the Bamboo Mosaic
  • It can be crafted with 1×2 Bamboo Slabs in a vertical strip
  • You can craft Stair and Slab variants of Bamboo Mosaic
  • Bamboo Mosaic blocks cannot be used as a crafting ingredient where other wooden blocks are used, but they can be used as fuel
  • Added a unique Bamboo Raft and Bamboo Chest Raft which can be crafted like normal boats, but with Bamboo Planks
  • They function the same as ordinary boats, but have a unique look to them

Chiseled Bookshelf

  • A new, chiseled variation of the Bookshelf
  • Crafted with 6 planks and 3 wooden slabs
  • Can store Books, Book and Quills, Written Books, Enchanted Books, and Knowledge Books
  • Holds up to 6 books
  • These can be added or removed from any slot by targeting the specific slot
  • The Comparator signal strength corresponds to the number of the last book that was inserted or removed
  • The numbering of book slots starts from 1 at the top-left, and increments from left-to-right
  • Works with Hoppers

Hanging Signs

  • Hanging Signs are a more expensive version of normal Signs
  • Crafted with 2 chains and 6 stripped logs of your preferred wood type
  • Crafting results in 6 Hanging Signs
  • Can be hung up in the following ways:
  • Underneath a block that can provide support in the center, like a full block or a fence
  • Attached to the solid side of a block
  • Attached to the side or underneath another Hanging Sign
  • Unlike normal Signs, they cannot be placed directly on the ground without support from the side or above
  • However, Hanging Signs that have a horizontal bar will not pop when the supporting block is removed


  • Sign text can now be edited after being placed in the world
  • This can be done by interacting with the Sign
  • Signs with non-text chat components can not be edited
  • Both sides of the Sign can now have separate text and colors, allowing for further customization options
  • By default, a Sign will prompt you to input the front side’s text when placed
  • To apply text to the back-side, you must walk to the other side and interact with that face to edit it
  • Signs can now also be waxed with Honeycomb, preventing any further edits to its text
  • Opening the sign edit screen in singleplayer no longer pauses the game

Calibrated Sculk Sensors

  • A new variant of Sculk Sensors that allows you to filter vibrations based on their frequency level
  • They are not found naturally and can only be crafted with 1 Sculk Sensor and 3 Amethyst Shards in the Crafting Table
  • One side of the Calibrated Sculk Sensor can receive a redstone signal as input
  • The strength of that redstone signal is the only vibration frequency the Sculk Sensor will listen to
  • They have a combined active and cooldown phase that lasts 20 game ticks
  • They output their redstone signal for the first 10 game ticks
  • They can detect vibrations up to 16 blocks away

Vibration Resonance

  • Blocks of Amethyst have a new behavior when placed adjacent to Sculk Sensors
  • If that Sculk Sensor receives a vibration, the Block of Amethyst will re-emit its frequency as a separate vibration at its location
  • This behavior is called Vibration Resonance, and allows players to move vibration frequencies across long distances without having to recreate the vibration naturally

Playable Mob Sounds

  • When placing a Mob Head on a Note Block, that Note Block will now play one of the ambient sounds of that mob when played by a player or powered by Redstone
  • Mob Heads can be placed on top of Note Blocks without sneaking

Piglin Mob Head

  • Piglins will now drop their heads when killed by a charged Creeper
  • Placing the Piglin head on a Note Block will play one of the Piglin’s ambient sounds
  • The Piglin head will flap its ears when powered by Redstone, or when worn by a player while walking

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