Counter Strike 2 Release Notes, Bug Fixes And More

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Counter Strike 2

To the delight of many Counter Strike 2 players, Valve has stopped all development console commands before the recent Counter-Strike 2 update, including the one that allowed wall-hacks in official matches.

This week, players with access to Counter Strike 2’s limited test discovered that entering the command “cl_physics_highlight_active 5” in the game’s console enabled wall-hacks. Despite the fact that you can currently only play unranked matches, some of the player base was abusing this bug extensively. This will no longer be possible because of the patch here on.

In addition to disabling the development console commands, Valve has heeded pleas of the players and included the Counter Strike 2 version of the  “inspect cancel” function. Players can showcase their knife skins more effectively thanks to this small CS:GO feature. Along with several visual changes, the developers also addressed a few known issues, such as the one that caused smoke and HE grenades to penetrate walls.

Here are all of the details for Counter Strike 2 patch update.

Networking

  • Multiple network traffic optimizations.
  • Shooting random seeds are now correctly desynchronized between server and client code.

Visuals

  • Fixed positions of overhead labels and ping elements at different resolutions.
  • Fixed halo around enemies to not give away their locations.
  • Bomb code will now correctly clear when aborting the bomb plant.
  • Fixed rare inspect animations to be rare and not every anim.
  • Inspect then reload (“f”, “r”, “f”, “r”) more closely matches CS:GO behavior.
  • Disabled all development console commands (including “cl_physics_highlight_active 5”).

Gameplay

  • HE grenades no longer affect smokes through walls.
  • Disabled collisions between ragdolls.
  • Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
  • Trajectory preview for decoy grenades is now correct.
  • Improved behavior of picking up weapons with the use key.
  • Input system
  • Buy menu and scoreboard now allow movement while they have focus.
  • Team intro allows voice chat.
  • Keys will no longer get stuck when opening the steam overlay.
  • Fixed many cases where user input would get confused.
  • Multiple actions cannot be bound to one key.

Sound

  • Adjustments to smoke grenade sound timing at a distance.
  • Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
  • Added dedicated player-only sound when a grenade is correctly jump-thrown.
  • Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.

Dust II

  • Fixed a hole in the wall.

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